using abilities.effects;

namespace abilities.templates
{
    public class EffectWalkThroughWallsTemplate : EffectTemplate
    {
        public EffectWalkThroughWallsTemplate() : base()
        {
        }

        public override Effect CreateInstance(int level)
        {
            return new EffectWalkThroughWalls(this,level);
        }
    }
}